> For the complete documentation index, see [llms.txt](https://ton-play-1.gitbook.io/ton-play-1/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ton-play-1.gitbook.io/ton-play-1/ton-blockchain/basics-about-blockchain/page-2.md).

# TON & Telegram Relations

TON is independent of Telegram but has a lot of historical and human connections:

* Telegram initially built the TON technology.
* The Telegram team officially transferred TON (website, IPs, minted tokens) to the TON Foundation. Later, Pavel Durov [endorsed](https://t.me/durov/175) TON in his posts.
* Telegram has [started](https://t.me/durov/194) to build its own products on TON.
* The TON Foundation members have personal connections with the Telegram team (e.g., Anatoly Makovets and Kirill Emelyanenko are winners of Telegram contests, and Andrew Rogozov used to work with Pavel back in VK).
* Telegram has a crypto-friendly advertisement platform.

All these connections allowed **TON** to build strong **commercial** partnerships between various TON-based products and Telegram. The most famous is the @Wallet bot, a crypto wallet natively built into the messenger through the Telegram Web Apps platform.

### TON Play Case

* TON Play can be built into Telegram as the new Gaming Platform. Telegram provides a web-app platform for games to be built into the messenger. TON is capable of millions of transactions per second, opening up a huge opportunity for hyper-casual crypto gaming.
* Telegram has a background in gaming platforms. The initial platform failed because of App Store regulations and the Telegram team’s focus on core products. We believe in the success of TON Play integration because:
  * App Store rules provide some workarounds for third-party developers compared to strict regulations of owned platforms.
  * Anthony Tsivarev (TON Play adviser) has a strong background in managing a similar platform for VK (Russian social network) with 30 million DAU.
  * TON Play has a dedicated team focused only on this platform.
  * Worst case scenario (Apple requests Telegram to exclude crypto payments): we still can use Telegram as a marketing funnel without any purchases within Telegram itself, thus generating highly engaged users for standalone games.
